Foundation Education Program Prison Architect



Feb 14, 2012  How many prisoners are passing the Foundation Education program? If too few people are educated enough to take the General program then you will also have to solve the pass-rates there. A subreddit dedicated to the game Prison Architect, developed by Introversion Software and ported to console (Xbox, Playstation, and Nintendo Switch).

  1. Prison Architect Foundation Won't Finish
  2. Cached
  1. Prison Architect Foundation Education (4 posts) solved (4 posts) solved. Everytime I try to start the foundation education program it dings, but goes right back to.
  2. This article is a stub.You can help the Prison Architect Wiki by expanding it! Education is a bureaucracy item required to build Classrooms and School Desks.It is also necessary for several programs: the Foundation Education Program, Guard Taser Certification program, General Education Qualification program, Education Reform Program grant.
Languages: The content of this page is based on Prison Architect Version 1.


Teacher
Type:External
Cost:$0
Daily Wage:$0
Toughness5 HP
Other Information:
  • Required: Warden
  • Required Research: Education

The Teachers purpose is to educate prisoners.

Teachers are external freelancers who will come to your Prison for the sole purpose of teaching your prisoners new skills. They are hired externally unlike other staff members.

Teachers will only arrive at your Prison when you have scheduled an education program, i.e. the Foundation Education Program or the General Education Qualification. They will arrive just before the first scheduled lesson and will leave when the last lesson finishes.

Teachers can be unlocked through Bureaucracy but cannot be hired like other Staff Members. They are hired externally at no cost, but the education programs you choose to run do cost money.

Gallery[edit]

  • Teacher in one of the class room, running a program.

  • Teacher in one of the class room, running a program.

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List of Staff
Administration
Accountant • Chief • Foreman • Lawyer • Orderly • Psychiatrist • Psychologist • Warden
Prison Staff
Workman • Guard • Doctor • Cook • Gardener • Janitor • Guard Dog • Dog Handler • Armed Guard • Sniper
External
Teacher • Soldier • Truck Driver • Spiritual Leader • Parole Lawyer • Parole Officer • Appeals Lawyer • Appeals Magistrate
Emergency
Riot Police • Elite Ops • Fireman(Air Firefighter) • Paramedic(Air Paramedic)
Languages: The content of this page is based on Prison Architect Version 1.5.
Gameplay
Prison Labour

Description:

Prison Labour allows you to use your prisoners to work around your prison (cooking, cleaning, and workshop duty) saving you on staff wages, earning you money, and teaching your prisoners new skills at the same time.

Other Information:

  • None provided

Prisoners will only work when work is scheduled in the Regime, and gang members will not work at all (so do Death Row prisoners, as they don't follow any Regime at all).All working prisoners are paid a fixed wage of 50 cents per hour. They can use their money in Shops, for Contraband Trading or to buy protection from Gangs.

Requirements for Prison Labour[edit]

  • Note that there are certain requirements before you can effectively schedule prisoners to work. You will need to research Maintenance, which unlocks the Foreman, who can research Prison Labour for you.
  • You need to construct a workplace, e.g. a Workshop with all the appropriate requirements before Jobs are able to be assigned. It is an expensive business, but the payoff is well worth it.
  • Prisoners can only work in rooms they can access. E.g. setting a Kitchen to staff-only to prevent non-working prisoners from getting there, while the ones helping there could do so, won't work.

Jobs[edit]

To make prisoners work, assign them to one of the following rooms using the jobs tab in the Logistics view. During work time (scheduled in Regime) they will make their way to the assigned room and begin the described work.No jobs will be assigned automatically only due to the existence of the rooms.

Cleaning Cupboard
Prisoners will act as Janitors and clean the inside area of your prison using the Bleach found inside the Cleaning Cupboard.
Kitchen
Prisoner will help chefs add ingredients to the stove, and carry the food to Serving Tables, if all the food has been cooked before mealtime. Prisoners must have passed the Kitchen Safety & Hygiene Reform Program to be eligible to work in the kitchen.
Laundry
Prisoners will collect dirty uniforms, clean them in the Laundry and deliver clean uniforms to all the prisoners which lowers the clothing need.
Workshop
Prisoners will use the Workshop Saw to cut Sheet Metal into blank license plates. The blank plates are then used in the Workshop Press to create license plates, which are stacked on the floor or any available table space in the room. Workers must pass the Workshop Safety Induction Reform Program, at a minimum, to work in the workshop. Those that also pass the Carpentry Apprenticeship program can use a Carpenter Table to make Superior Beds. Logs from cut down trees (either wild or farmed in a Forestry area) can be turned into wood at a Workshop Saw to supply the workshop's carpenters. Prisoners and/or workmen will carry the finished products to the exports area (depending on the security level of the exports area) where it will be picked up by a truck and sold.
Library
Guards will bring bags of unsorted books to the library. Prisoners will use the Sorting Desk to sort the books and place them on available Library Bookshelfs. Reading the books in the library satisfy prisoner needs. Prisoners must pass the Foundation Education Program to work in the library.
Mailroom
Guards will bring bags of unsorted mail to the Mail Room. Prisoners will sort the mail and deliver it to prisoner cells. Reading mail satisfies a prisoner's family need.
Shop
Prisoners may work in the shop, selling goods to other prisoners helping them to relief their needs and spend their hard-earned money.


Items[edit]

All jobs consume, transform or produce items (e.g. Bleach, Uniforms or License Plates). Items cost money if purchased for the job and bring money if sold.

For an overview over the various items, see the Items list.

Gallery[edit]

This Article would benefit from the addition of one or more images.Please help contribute by uploading relevant images, and adding them to this Article.


List of gameplay articles
3D Mode • Boat • Bureaucracy • Campaign • CEO's letter • Confidential Informant • Contraband • Danger • Escape Mode • Escape Tunnel • Events • Ferry • Fire • Fog of War • Food • Gangs • Grants • Hearse • Helicopter • Intake • Menu • Need • Overdose • Polaroid • Policy • Prison • Prison Labour • Prisoner • Prisoner Bus • Programs • Regime • Reports • Riots • Room Grading • Sandbox Mode • Sector • Sector grading • Stamina • Starvation • Supply Truck • Suppression • Todo list • Toughness • User Interface • Winning and Failure Conditions
Foundation Education Program Prison Architect
Languages: The content of this page is based on Prison Architect Version 1.

The Reform through Education Initiative

Type:

Locked Grant

Advance Payment:

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Completion Bonus:

$40,000

Grant Total:

$55,000

Pre-Requisites:

  • Administration Centre

Objectives:

  • Unlock Education through Bureaucracy
  • Build a Classroom
  • Build twenty(20) school desks
  • Have ten prisoners pass the Foundation Education Course
  • Have one prisoner pass the General Education Course

The Reform through Education Initiative is one of the locked grants available to you once you complete other grants. The grant you need to complete are Administration Centre .

In Game Description[edit]

Prison Architect Foundation Won't Finish

A prominent campaign group is conducting a large scale social experiment into the effects of education on prisoner re-offending rates. Set up some classrooms and begin educating your prisoners.

Hints and Tips[edit]

Make multiple classrooms-Try to include at least 2-3 classrooms, or enough classrooms to equal at least 40-50 seats. That way, more people can be taught at the same time. However, (if events are toggled on) there is a higher chance that there is a teacher (whom are externally hired) will bring in massive amounts of contraband, or rile up your prisoners with hate speech if you have more classrooms, so don't have too many, either.

After this grant is done, and if you don't want to rehabilitate your prisoners, you can reuse a classroom for your guards in order for them to receive their Guard Tazer Certification. Don't try to make more classrooms, as the Chief is the only one who can teach them, and you can only have 1 on-site (alive) at the same time.

Cached


List of Grants
Starting Grants
Basic Detention Centre • Administration Centre • Inmate Health and Well Being • The Reform through Education Initiative • Staff Well-being Initiative
Locked Grants
Cell Block A • Prison Maintenance • Visitation Rights • Security Procedure Certification • Governmental Security Ratings • Max-Sec Infrastructure Implementation • Prisoner Acclimatization and Engagement • Prison Manufacturing Facility • Carpentry Apprenticeship Program • Inmate Nutrition Research • Crackdown on Drugs • Tool Cleanup
Hidden Grants
Government Bailout • Cell Block B • Cell Block C • Cell Block D • Cell Block E • Short-term Investment • Long-term Investment